Super3boy's 26th Blender Tutorial(2.46 Hair, UV, and Grass)
Vote For The Game Series Genre:http://... Tutorials of August:http://... "super3boy's blender tutorial" goes over blender version 2.46 hair, uv mapping, and grass.A series of tutorials to help you learn now to use blender, a free 3D modeling program. You can visit http://... for more tutorials and to get help.
In the UV window click UV's, then scripts, then save uv face layout. press ok to the next window then save.
fightex12(February 9, 2009 at 3:54 pm)
i got a problem with texturing. i suck in uv maping.if i use smart projection unwrap for my character i dont know how to somehow save the projection that i coud use to make the texture.(as a blueprint)plis help.
charlieproductions(February 2, 2009 at 8:29 pm)
3:30 LMAOO!!!!!
M0rganstudios(January 25, 2009 at 7:38 pm)
Ahh I wasn't in particle mode, I was in object mode.
M0rganstudios(January 25, 2009 at 7:24 pm)
Hmm when I hit N I get transform properties to come up I can't get the particle properties =\ I know I've done this before.
alekprokic(January 20, 2009 at 6:24 pm)
Increase amount
Regards200800(January 19, 2009 at 11:16 am)
2 mins talkin :Dthanks for the Tut mate
iabaca(January 18, 2009 at 2:47 pm)
i mirrored my character and extruded his head. i didnt use a sphere. wen i do the hair it onli comes on one side
fightex12(January 17, 2009 at 8:05 pm)
if i hit hair nothing hapends the plane just sits there and if i render i dont see anything at all.(also your grass tutorial didnt work.(
Camsynth(January 15, 2009 at 1:56 am)
but that just makes it longer. How do i make the grass more wider?